2015 - Personal project - The DEEP

Personal project done for an in-house Art Contest, that I've initiated in Gameloft Sofia Studio. 
I've decided, despite of being the organizer, to take part in all the fun (of course not being part of the prize poll  ) 
The topic was - "Casual Stylized iOS game", with strong emphasis on the Art itself (makes sense duh - Art Contest), although it was good to actually consider the gameplay aspects of your idea. 
My ideas was to pay tribute to Wes Anderson (who was paying tribute to Jacques Cousteau with "Life Aquatic"- one of my favorite movies) and to explore the possibilities for creating a more cinematic, entertaining and meditative experience for iOS. 
A lot of fun and activity back then, Nevena Nikolcheva won the contest by popular vote (her project was awesome). 
I was actually hoping some of the ideas to get pitched to Gameloft's Top Management, and to try to actually make some of these projects, but I had my hopes too high. 
Anyway, I had a lot of fun conceptualizing such world.